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Supreme commander 3 trailer
Supreme commander 3 trailer







supreme commander 3 trailer

+ When you pause an engineer or factory they will continue building whatever they are currently building (you already paid for it anyway), but will not start another build task until unpaused. + Added two new keybinds: Ctrl-Shift-P: Pauses all construction units, Ctrl-Shift-U: Unpauses all construction units. + We now show the rebuild bonus outline, even if you do not have the resources to build the item.

supreme commander 3 trailer

If you queue beyond what you can currently afford, units will automatically wait and continue production when resources become available.

supreme commander 3 trailer

The patch also adds automatic management of Engineers and Factory queues that are waiting for resources to become available. You'll also want to pay more attention to your incoming Mass and Energy reserves so you don't have builders sitting around waiting for resources. With this change, you need to more carefully manage the build statuses of your Engineers and factories, and be prepared to use manual pausing and unpausing, because the least expensive units or buildings queued always get priority. It allows you to pre-plan your bases and unit queues beyond what you can afford with your resources at any given time during a game. While it may sound like a simple change, it changes the way you play the game and manage your economy. With this patch, you pay for units when construction starts.

supreme commander 3 trailer

Please contact us if you would like special flair, to change your existing flair, or if you have questions about promoting your game.In the launch version of Supreme Commander 2, you immediately paid for units and structures when queued. Notice: We assign "developer" flair to users that are promoting their own game. A sub-reddit for discussion of RTS games and news.









Supreme commander 3 trailer